NOTE: if when starting the game you aren’t able to hit enter or space to begin the game, simply refresh the page until you can select the start option (we’re workin on this)

Dino Soar

Just wing it! Travel back and time and play as Donny, and find the eggs scattered throughout the island to bring back to your tribe of Tiny Pteranodons.

How to Play:

  • Use the left and right arrow keys to move to a level, then hit enter to go into the level
  • Use `QWOP ` to control different segments of Donny's wings
    • Lift up high, then let go to flap the wings! Larger wing flaps make you go higher!
  • Use the `Spacebar` to grab the egg
    • Press `Space `to keep the meter in the middle. Too far to the left you'll drop the egg, but too far to the right and you'll crack it!
  • Press `Ctrl` to drop the egg

Grab the egg and bring it back to your nest as fast as possible to earn stars!

Game created by The Lost Rats

  • Game programming by Justin Roderman and Varun Chadha
  • Art by Sean Poole
  • Music by Alex Shadley

Known Bugs (sorry bout these)

  • Level 3 does not unlock, so levels 3 and 4 are unplayable
  • Stars do not update on the level select screen
  • If you drop an egg down a mosasaur hole, it's gone forever

This game was made for the 2023 DINOJAM3 hosted by SleepingPanda


Comments

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(+1)

Dino Soar is a nifty alternative control scheme game that has some potential and amazing art and sound design! 7/10 

This is game is fun - the sound design is juicy I LOVED the trombone slide entrance into each level! You did great to emulate that QWOP feeling, I always appreciate a well-made alternate control scheme.

Sad we can't play more! I got five stars on the fist two levels and was just itching to go further. The controls are decent for getting hang of, pressing space periodically to hold the egg takes the difficulty up to that next level - the fun kind!

My suggestion is that touching the floor shouldn't kill the players momentum entirely, less friction would help get around tight corners and slide off things easier for those micro-wing flaps if the goal was accuracy.
I could see a survival mode being made for this game where you have to reach a coin / target with decreasing periods of time!

Keep up the good work here!

WOW thanks for such a wonderful review! That trombone sound wasn't a stock effect, it's actually me playing! (I don't think my neighbors enjoyed me recording those sounds at 3am lol) Sorry about that bug, the code somehow disappeared sometime in the last hour of the jam, and we didn't notice until after the jam ended.

Those are both wonderful recommendations! I especially love the idea of a survival mode, maybe we'll implement that in a future update!

Thanks so much for playing the game and leaving such a thoughtful review, it means a lot to us!

(+1)

Oh my goodness its sooo hard haha I can’t even beat the first level. But, very well done, love the music, the little details, the whole feel.

Thank you! We had the goal of implementing an accessibility option to turn off some elements of the controls (e.g. one key to control the whole wing, make small wing flaps more effective, turn off the stamina bar) but we ran out of time. Would love to implement that at some point in the future to make the game a bit more accessible. Thanks so much for playing!

cant seem to find the select level key :/

To move around the level map, you can use the arrow keys (left and right to move to the next level) and then hit enter to jump into the game. I tweaked the how to play section in the description to reflect this feedback, thanks!

hmm, now i cant seem to select the play button, im sure it was the enter key

Hm, that's funky. We'll add it to the list of bugs we gotta fix in the future, thanks for pointing that out!